Archive for Java

Rage of Magic II – On Sale Now!

It’s finally approved! One of my biggest part-time for-fun projects I worked on years ago in 2006. Completely designed and programmed by me. It took 2 years, $10k in art. Now re-released and available on the Mac Appstore! Rage of Magic II, an old-school adventure fighting brawler beatemup, great artwork and intricate story. The game was inspired by Streets of Rage, Double Dragon and Final Fight with tons of extras like power-ups and supers. Please buy it today! šŸ™‚

Buy it at the Mac Appstore!
Click for a video tutorial.
Click for the official guidebook PDF.
Click for lots more videos.

Rage of Magic II to Mac Appstore!

I heard that Java is now being accepted to the Mac Appstore. So it sounds like a perfect opportunity to release one of my longest game projects ever. I was the sole programmer and game designer, all media was outsourced. 2 years part time, completely self-written 2D sprite framework, over $10K in media. It’s “Rage of Magic II” an old school brawler complete with lots of baddies and complex storyline. For the Mac it will have “featured full screen” mode, which basically means CMD + CTRL + F. According to my 10 minutes of App Store research brawlers are not doing well, but I’ll let it run for a year and see what happens. Gotta break even my $99 Mac Appstore license fee!

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