Tip Magic – Tip Calculator & Bill Splitter

My latest app is ready on the app store. It’s the most advanced tip calculator and bill splitter app in the app store. It can split in unequal shares between couples, groups and individuals. It also has a secure mathematical formula that’s simple yet amazing, all your total digits will sum up to your magic number 9. You can check this on your credit bill and go through all your restaurants bills. It doesn’t take long at all and it’s fun!



Twirlaloop Two New Games!

Two new games are being added and they are the best ones yet: Pink Samurai and Vegas Pinups! Pink Samurai has locked wild free spins. Vegas Pinups has nudging wild free spins. Both a great addition and look awesome on your Apple Watch! Coming October 2015!



Twirlaloop Developer Story on Medium

This article was taken down by the author. I guess Watch Apps aren’t doing as well as he thought.

I interviewed for an article by WatchGames.co, it’s the story of developing Twirlaloop for the Apple Watch. Please have a read and click recommend at the bottom. So far Twirlaloop is slowly growing, I’m getting the word out and getting a few extra downloads a day. I’m also going to keep at it, making the product better and better. There will be a good update hopefully this week, and another right after to improve the gameplay and graphics.

From Vegas to the App Store – An Indie Watch Game Developer’s Journey

2015-05-14 16.05.52

Twirlaloop Slots for Apple Watch

I’ve been creating slot games as my full time job for years and I finally made something on my own. It’s a small project made for the Apple Watch that was developed in one month, with a language I hardly know (Swift) on a device that doesn’t exist yet, which I thought was pretty funny. I tried to release the app at the same time as the Apple Watch but I couldn’t due to the fact I needed the real watch to test it on. I could have just submitted the app without testing on a real device, but the Apple Developer forums said it wasn’t a good idea. Turns out they were right because the app definitely did not work on the first try and I would have been rejected anyway. I submitted to the AppStore about 1 day after I received the watch on April 24th. It then took around 6 days, then I got rejected because my in-app purchases were incorrect. Another 6 days passed and it is finally approved and out in the wilderness.

My philosophy for this app is that it should fit the watch nicely, so I kept all the slot games at 3×3 so it would fit fullscreen and look elegant. When you tap anywhere on the screen it spins. Also it is able to be played on both devices, whereas most competing apps will only have the game run on the watch because thats all they focused on. I made the app like a standard social slot casino app with leaderboards and coin in-app purchases. The social aspect is not strong, I could have added more Facebook features. At least it has Game Center leaderboards and achievements.

The first few days of marketing the app is rough. An app developer is pretty much hung out to dry by themselves, I only have 8 downloads so far. All the marketing is left up to me. From what I’ve heard there is no more “new” lists on the AppStore. So hopefully this app can survive on its own, I can sell the idea, or in the very least it’s a resume enhancer.

iTunes = http://itunes.apple.com/app/id984111783


2015-04-24 15.29.19

Tactics 100 for Mobile Progress

I’ve been working on reviving my most popular game Tactics 100 in Unity 3D for mobile devices. I was also thinking of kickstarting it, but I don’t know the interest. The multiplayer recently got turned off because I had to sell the website and it’s just an old game with less people playing over time. I started the sketching and 3D art with my own funds a few months ago and started learning Unity. I recently got side-tracked when the Apple Watch came out to work on an app for that platform since it was new and exciting. Hopefully when that watch app is approved by Apple it can some make extra income. But now that I’m done with it I can put my focus back on Tactics. A 3D artist is working on the characters right now. For my part I organized sketches and started on the basic framework of the game. Hopefully I can finish it this year, if nothing else pops up. I might consider Kickstarting or Indiegogo, I have to learn what’s involved first. But if I could get more funding it would free up my time immensely.


I blurred the title because the name might change.


Some sketches prepared for the 3D artist to reference.


Basic framework, the characters were free and will not be used in the game.


Testing out elevated platforms.


The lord character sketch for the 3D artist.